Although he was curious why the cavemen would appear in the underground relics, Brendel calmly buried his curiosity. He subtly looked in the direction the cavemen had left, unable to help the malicious speculation whether or not they would be torn to shreds by the raging Mother of Spiders, but did not think any further. He calmed himself down and turned back to the others， gesturing for the group to move on.
Nobody spoke as they considered the possibility of encountering another enemy, they even muffled the sound of their footsteps, and the surroundings of the dark underground returned to a peaceful and eerie calm with only the rustling of their footsteps. But everyone understood that there was danger lurking beneath the cover of silence, and though the knights were unfamiliar with creatures from the dark underground, they had at least heard of their abnormally good hearing.
No one wanted to get in trouble at this moment.
The path in the rock wall began to narrow until man-made tunnels gradually emerged. Ancient relics appeared so frequently throughout this journey that it seemed like these broken walls were interspersed with the natural rock walls. These were usually caused by the sinkage of seismic fault subsidence, though in the magical world, powerful magical forces could create the same scenario. Brendel looked closely at the sight immersed in the mute darkness; he did not have to theorize by himself as past players have long discussed it.
In fact, it doesn’t matter where, there were always players who were obsessed with exploring the history and context of the game, they would tirelessly dig for what laid beyond the rules of the game and look for details the game producers fabricated.
They really did have a lot of accomplishments, The Amber Sword was undoubtedly an excellent game, with countless historical contexts and details so elaborate one might not even believe it was only a game. The historical contexts followed each other so closely that they linked together perfectly, and players could rarely find loopholes, just like the real world.
Brendel himself used to read a lot of literature like this, though he was not a so-called “plot lover” nor a “setting fan”. It was simply because he felt that in the game, the quests related to the ancient times were so relevant to the context that knowing more about them would help him to better achieve his goal in the game.
He considered himself a neutral party, but it was also because of that, he was not able to be counted as a top tier player, despite having put in far more time than other players.
But since he had crossed over to this world, the experiences and knowledge of both the game and the background setting of the game has provided him with an amazing advantage. He led the group through the fragmented tunnels for a good ten minutes before Babasha stopped in one place.
Before that, Brendel had already felt them walk into the mi
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